I’ve recently been doing a course on computer graphics. It’s an interesting topic with lots of neat little issues with rather simple solution. Like rasterization, perspective projections, lighting and most recently for my course the drawing of smooth lines and surfaces.
While studying I found this impressive page/book on bezier curves. I’m super amazed by the amount of hard work that evidently went into this. I’ve had similar aspirations countless times, but I’ve felt short every time. Thanks to Mike Kamermans for staying the course, impressive work.
Another great online resource is this UC Davis course on computer graphics.